[LeetCode March Challange] Day 07 - Design HashMap
Design a HashMap without using any built-in hash table libraries.
Implement the MyHashMap class:
- MyHashMap() initializes the object with an empty map.
- void put(int key, int value) inserts a (key, value) pair into the HashMap. If the key already exists in the map, update the corresponding value.
- int get(int key) returns the value to which the specified key is mapped, or -1 if this map contains no mapping for the key.
- void remove(key) removes the key and its corresponding value if the map contains the mapping for the key.
Example 1:
Input
["MyHashMap", "put", "put", "get", "get", "put", "get", "remove", "get"]
[[], [1, 1], [2, 2], [1], [3], [2, 1], [2], [2], [2]]
Output
[null, null, null, 1, -1, null, 1, null, -1]
Explanation
MyHashMap myHashMap = new MyHashMap();
myHashMap.put(1, 1); // The map is now [[1,1]]
myHashMap.put(2, 2); // The map is now [[1,1], [2,2]]
myHashMap.get(1); // return 1, The map is now [[1,1], [2,2]]
myHashMap.get(3); // return -1 (i.e., not found), The map is now [[1,1], [2,2]]
myHashMap.put(2, 1); // The map is now [[1,1], [2,1]] (i.e., update the existing value)
myHashMap.get(2); // return 1, The map is now [[1,1], [2,1]]
myHashMap.remove(2); // remove the mapping for 2, The map is now [[1,1]]
myHashMap.get(2); // return -1 (i.e., not found), The map is now [[1,1]]
Constraints:
- 0 <= key, value <= 10^6
- At most 10^4 calls will be made to put, get, and remove.
Follow up: Please do not use the built-in HashMap library.
Solution
class HTListNode {
public:
int key, val;
HTListNode *next;
HTListNode(int key_, int val_): key(key_), val(val_), next(nullptr) {}
~HTListNode() {}
};
class MyHashMap {
public:
/** Initialize your data structure here. */
MyHashMap() {
for (int i=0; i<1000; ++i)
m_[i] = new HTListNode(-1, -1);
}
/** value will always be non-negative. */
void put(int key, int value) {
int idx = mod_f(key);
HTListNode *prev = m_[idx];
HTListNode *cur = prev->next;
while (cur && cur->key != key) {
prev = cur;
cur = cur->next;
}
if (cur != nullptr) {
cur->val = value;
} else {
prev->next = new HTListNode(key, value);
}
}
/** Returns the value to which the specified key is mapped, or -1 if this map contains no mapping for the key */
int get(int key) {
int idx = mod_f(key);
HTListNode *cur = m_[idx];
while (cur && cur->key != key) cur = cur->next;
if (cur != nullptr) return cur->val;
else return -1;
}
/** Removes the mapping of the specified value key if this map contains a mapping for the key */
void remove(int key) {
int idx = mod_f(key);
HTListNode *prev = m_[idx];
HTListNode *cur = prev->next;
while (cur && cur->key != key) {
prev = cur;
cur = cur->next;
}
if (cur != nullptr) {
prev->next = cur->next;
delete cur;
}
}
int mod_f(int key) {
return key % 1000;
}
private:
HTListNode *m_[1000];
};
/**
* Your MyHashMap object will be instantiated and called as such:
* MyHashMap* obj = new MyHashMap();
* obj->put(key,value);
* int param_2 = obj->get(key);
* obj->remove(key);
*/
概念: key -> hashing function -> idx -> linked list.
此處 hashing function 用 mode。
範圍鎖定在給的容器大小,這邊是 1000。
得到 hashing 後的 idx 後,若有 collision,則用 linked list 串起來。
初始化時的 linked list 是 dummy head。
put, get, remove,就是 linked list 的新增、尋訪和刪除。